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Guide – BoD: Champion of the Light

https://www.youtube.com/watch?v=H-_t3IJ3rpc&t=300s
Jan
15
author image by Leleko | blog | 0 Comments | 15 Jan 2019

AKA: I am a typical woman and cannot make up my mind on what Seal to wear for the night!!! 

This is a two-phase fight that rotates between phases one and two and revolves around managing 3 main abilities: 

 Zealotry and the two Paladin Seals that the boss switches around every time she reaches 100 energy, Seal of Retribution and Seal of Reckoning

Boss will always start the fight with Seal of Retribution followed by Seal of Reckoning afterwards. 

Periodically the boss also will spawn a group of adds with Call to Arms, these adds will be dealt with according to which seal is active at that point. (read more below) 

The fight is all about switching dps between the boss and the adds every time the boss switches from one seal to another

Zealotry is a stacking buff that causes the boss to deal extra holy damage and there are two ways she can get stacks of Zealotry

If Seal of Retribution is active killing an add will give her stacks. 

If Seal of Reckoning is active hitting her will give her stacks. 

Managing Zealotry is straight forward, DO NOT TRY TO CHEESE NUMBERS, only kill the adds when Seal of Reckoning is active and only hit the boss when Seal of Retribution is active. 

Throughout the fight: 

Make sure boss and adds are 30 yards apart due to

Look away when the Crusader Casts Blinding faith 

Interrupts on adds: Only focus interrupts during Seal of Reckoning phase, Interrupt priority: Penance -> Heal -> Divine Burst 

Avoid Wave of Light: Dps and Healers make sure you are always on the side of the boss, so you don’t get hit by it.

*Keep in mind that if no adds are alive the wave will target a random player instead so make sure you dodge it. 

*Healers & Dispellers: keep an eye and dispel any adds or players that get hit by the wave. 

*Boss Tank: make sure the boss is always facing the adds 

*Adds Tank: make sure the adds get out of the way of the wave and they move out of consecration, especially during Seal of Reckoning phase (Interrupting might be needed for the moving and/or grip, ring of piece, typhoon and other similar abilities) 

Seal of Retribution phase: 

Dps: Focus burst damage on the boss ! DO NOT TOUCH THE ADDS !

Boss Tank: make sure boss is always facing the adds and away from the raid 

Adds Tank: When the add gets empowered from Judgment: Righteousness mark it with Skull

Healers: Make sure the Adds Tank receives strong heal when the add is empowered by Judgement: Righteousness 

Dispellers: Be on the ready to dispel adds for efficient nuking  

Seal of Reckoning Phase:  

Everyone but the Boss Tank: DO NOT TOUCH THE BOSS 

Adds Tank:  Make sure the adds don not stay in Consecration, and are moved out of the Wave of Light. Ask for pushbacks and other similar abilities when needed. 

DPS Nuke the adds emphasising on the empowered one marked by skull 

MYTHIC PROGRESS

  • 3/9Battle of Dazar'alor
    • Champion of the Light
    • Grong, the Jungle Lord
    • Jadefire Masters
    • Opulence Treasure Guardian
    • Conclave of the Chosen
    • King Rastakhan
    • High Tinker Mekkatorque
    • Stormwall Blockade
    • Jaina Proudmoore
  • 5/8Uldir
    • Taloc
    • MOTHER
    • Fetid Devourer
    • Zek'voz, Herald of N'zoth
    • Vectis
    • Zul, Reborn
    • Mythrax the Unraveler
    • G'huun
  • 9/11Antorus, the Burning Throne
    • Garothi Worldbreaker
    • Felhounds of Sargeras
    • Antoran High Command
    • Portal Keeper Hasabel
    • Eonar the Life-Binder
    • Imonar the Soulhunter
    • Kin'garoth
    • Varimathras
    • The Coven of Shivarra
    • Aggramar
    • Argus the Unmaker

RECRUITING

Mage
High
Fire & Frost
Monk
High
Mistweaver & Windwalker
Rogue
High
All specs
Warrior
High
Fury
Druid
Medium
Feral & Balance
Shaman
Medium
All specs
Warrior
Medium
Arms
Paladin
Low
Holy
Priest
Low
Holy
Warlock
Low
All specs

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